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Enthusiastic 3D modeler pursuing a career in level, world, and asset design, especially for challenging and/or out of the ordinary designs.

 

Skills

-Object Modeling

-Level Modeling

-Some Character Modeling

-Unwrapping and Texturing

-Digital Painting

-Sketching

-Storyboarding

-Character Study Drawing

-Writing

-Some Spanish

-Knowledge of Strengths and Weaknesses of Game Design

-Can Concisely Articulate Game Concepts

-Focus On Quality and Eye for Detail

-Bug Hunting Instinct

-Logical Thinking and Inference

-Analytical Skills

-Great Communication Skills

-Excellent Self-Management

 

Software

 

-3ds Max

-Maya

-Mudbox

-Substance Painter

-Some Blender

-Some Sculptris

-Unreal Editor: Basic

-Unity: Basic

-Adobe Animate: Basic

-Photoshop CC

-Microsoft Office

 

Experience

 

-Frequently working with two start-up indie teams

 

-Participated in the 48-hour Friday the 13th IGDA Game Jam as a character modeler, and a 24-hour IGDA Christmas Game Jam as an asset modeler. 

 

-Participated in the 2018 48-hour, St. Louis Global Game Jam as an asset modeler. 

 

-Participated in the 2018 Unreal Engine 4 48-hour Winter Game Jam as an asset modeler and audio assistant.

 

-Volunteered as a 3D interior designer for the non-profit organization, One Community, where I worked with a 3D Tree House Village's design

 

-Currently contributing game testing and 3D asset design with a team for two game projects in IGDA

 

-Worked on fully-playable game in Team Production courses, called Crystallo.

 

-Helped model a robotic enemy character for an independent project called “Time”

 

-Taught and helped struggling biology students with homework, studying, and classroom activities while volunteering as a Senior mentor.

 

-Graded papers, cleaned labs, and set up lab equipment while volunteering as an assistant for a high school biology teacher.

 

-Graded papers, cleaned, set up equipment, and helped children read & write while volunteering as an assistant for a kindergarten classroom.

 

Education

 

-Art Institute of Pittsburgh: Bachelors of Science in Game Arts & Design (3.45 GPA)

                Download My Resume:

Resume

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