Enthusiastic 3D modeler pursuing a career in level, world, and asset design, especially for challenging and/or out of the ordinary designs.
Skills
-Object Modeling
-Level Modeling
-Some Character Modeling
-Unwrapping and Texturing
-Digital Painting
-Sketching
-Storyboarding
-Character Study Drawing
-Writing
-Some Spanish
-Knowledge of Strengths and Weaknesses of Game Design
-Can Concisely Articulate Game Concepts
-Focus On Quality and Eye for Detail
-Bug Hunting Instinct
-Logical Thinking and Inference
-Analytical Skills
-Great Communication Skills
-Excellent Self-Management
Software
-3ds Max
-Maya
-Mudbox
-Substance Painter
-Some Blender
-Some Sculptris
-Unreal Editor: Basic
-Unity: Basic
-Adobe Animate: Basic
-Photoshop CC
-Microsoft Office
Experience
-Frequently working with two start-up indie teams
-Participated in the 48-hour Friday the 13th IGDA Game Jam as a character modeler, and a 24-hour IGDA Christmas Game Jam as an asset modeler.
-Participated in the 2018 48-hour, St. Louis Global Game Jam as an asset modeler.
-Participated in the 2018 Unreal Engine 4 48-hour Winter Game Jam as an asset modeler and audio assistant.
-Volunteered as a 3D interior designer for the non-profit organization, One Community, where I worked with a 3D Tree House Village's design
-Currently contributing game testing and 3D asset design with a team for two game projects in IGDA
-Worked on fully-playable game in Team Production courses, called Crystallo.
-Helped model a robotic enemy character for an independent project called “Time”
-Taught and helped struggling biology students with homework, studying, and classroom activities while volunteering as a Senior mentor.
-Graded papers, cleaned labs, and set up lab equipment while volunteering as an assistant for a high school biology teacher.
-Graded papers, cleaned, set up equipment, and helped children read & write while volunteering as an assistant for a kindergarten classroom.
Education
-Art Institute of Pittsburgh: Bachelors of Science in Game Arts & Design (3.45 GPA)
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